Seven deadly sins of game design – Atlas and more Posted on July 6, 2007 by William ForneyThis article about bad points in game design is kind of interesting… Source: http://weblogs.asp.net/bleroy/archive/2007/07/05/seven-deadly-sins-of-game-design.aspxTechnorati tags: bad game designShare this: Share on X (Opens in new window) X Share on Facebook (Opens in new window) Facebook Share on LinkedIn (Opens in new window) LinkedIn Share on Reddit (Opens in new window) Reddit Share on Tumblr (Opens in new window) Tumblr Share on Pinterest (Opens in new window) Pinterest Share on Pocket (Opens in new window) Pocket Share on Telegram (Opens in new window) Telegram Share on WhatsApp (Opens in new window) WhatsApp Print (Opens in new window) Print Email a link to a friend (Opens in new window) Email Like this:Like Loading...
EntertainmentFonts: Font Conference Shows Your Fonts as People, and They Are Ridiculous William ForneyJuly 25, 2008 1 min read 0